As you know, gamification is the integration of game mechanics and elements into non-game activities, such as eLearning, to motivate and engage learners.
read moreOriginally intended for traditional classroom settings, Bloom's Taxonomy has found new relevance in the digital age, especially in eLearning and instructional design.
read moreAs eLearning becomes increasingly popular, it's important for educators to consider the best ways to create effective, engaging courses that meet the needs of all learners.
read moreeLearning has become an increasingly popular mode of learning in recent years. However, with the rise of eLearning comes the need to evaluate its effectiveness. That's where learning analytics come in. Think of it as a way to gather and analyze data on the learning process to see what's working and what's not.
read moreA Learning Management System, or LMS, is a software application that allows you to create, manage, and deliver educational content.
read moreIs your company new to asynchronous training? Check out our 5 useful tips on how to make the best out of eLearning.
read moreSilvia Andreeva, our Business Development Director, gives an interview about the world of eLearning.
read moreThere’s a blissful ignorance that surrounds us and operates our decisions in this head-spin racing world. Especially in business.
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